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The Ornitorrinco Project
1989
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1996
Eduardo Kac pioneered telepresence art in 1986, when he created his first wireless robot, a remote-controlled anthropomorphic figure through which human participants could engage in conversation. In 1989 Kac developed with Ed Bennett the telerobot
Aspects of Gaia
1989
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1989
The installation is a 2-level schematization of this telematic Gaia. One level is presented in tents, with computer graphic images contributed by networkers around the world, and which can be further manipulated by participants in the tents.
the Flock
1992
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1992
The Flock is a group of musical interactive sound sculptures which exhibit behaviors analogous to the flocking found in natural groups such as birds, schooling fish or flying bats. Flocking behaviors demonstrate characteristics of supra
I N S N (H) A K (R) E S
2003
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2007
The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
Othello in an urban space
2003
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2003
Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
Traceability
2003
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2003
We will try to find antennas for mobile phones in urban space ,map it and make flip book like animation from photographs/videotapes which is taken by participants of workshop in urban space. As a result, when we see the animation, we will feel
interskin
1994
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1994
Whereas the first cyberSM project used a visual interface to influence and control the remote environment, the functionality of the third generation suits shifts the emphasis away from the computerscreen as mediator to the body itself. In the
Variations 504
Variations 504 is an interactive music installation that engages viewers by allowing them to control the music they hear by interacting with the sculpture. It consists of an array of balls, tubes and cubes. By moving the balls, participants can mix
Augmented Fish Reality
2004
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2004
video
Augmented Fish Reality is an in process interactive installation of rolling robotic fish-bowl sculptures designed to explore interspecies and transpecies communication. These could best be termed as biocybernetic sculptures that allow Siamese
Text Rain
1999
Text Rain is an interactive installation designed to blur the boundaries between physical and virtual space. Viewers play with falling text which responds to their motion. The text may be caught, lifted and released to fall again. If participants
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