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Virtuelle Welten als Repräsentation
1996
Lenders, Winfried. Virtuelle Welten als Repräsentation Zeitschrift für Semiotik 18, no. 2-3 (1996): 277-295.
Perverting Technological Correctness
1996
Lozano-Hemmer, Rafael. Perverting Technological Correctness Leonardo Electronic Almanac / Leonardo Art Gallery 29, no. 1 (1996).
What is Art
1996
Shiseido. What is Art Le Millenium , no. 14 (1996).
MIC Exploration Space
1996
Sommerer, Christa and Laurent Mignonneau. MIC Exploration Space In Siggraph’96 Visual Proceedings, New York: ACM, 1996.
Interaktive Echtzeit – Computerinstallation auf der Light Emotions in Hannover
1996
Sommerer, Christa and Laurent Mignonneau. Interaktive Echtzeit – Computerinstallation auf der Light Emotions in Hannover In Licht International: Planung – Design – Technik – Handel, , 206-207. München, DE: Pflaum Verlag, 1996.
Trans Plant II
1996
Sommerer, Christa and Laurent Mignonneau. Trans Plant II In 3D Beyond the Stereography: Images and Technology Gallery Exhibition Theme, edited by T. Moriyama, 76-77. Tokyo: Tokyo Metropolitan Museum Of Photography, 1996.
From A to D and Back Again: The Emerging Aesthetics of Interactive Art
1996
Penny, Simon. From A to D and Back Again: The Emerging Aesthetics of Interactive Art In Next Wave Festival/ Perception and Perspective, edited by Australia National Gallery of VictoriaMelbourne, Australia: 1996.
Photography after the Photography
1996
Rötzer, Florian and Hubertus von Amlunxen and Stefan Iglhaut, ed. Photography after the Photography. Amsterdam, NL: G+B Arts, 1996.
Der virtuelle Körper
1996
Rötzer, Florian. Der virtuelle Körper Kunstforum International 133 (1996): 54.
Evolving Complexity
1996
Ray, Tom S.. Evolving Complexity In International Symposium on Artificial Life and Robotics Proceedings, : 1996.
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