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Pedigree
2003
video
click here to read the codeclick here to launch ProjectJava Applet
nostalG2
2001
-
2003
click here to read the codeclick here to enter the project
Threesome
2003
video
click here to read the code >click here to launch the project >Java Applet
Oedipus the Code-Breaker
2011
-
2014
video
(co-production with Cactusbloem, Antwerp, and PVC Theatre, Novi Sad)
Klanica 5
2007
-
2010
video
(co-production with Amsterdam Cyber Theatre and Academica, Belgrade)
TBT - Time Based Text
2005
"Thinking about gesture in art, people usually refer to choreography. If the topic is related to IT, instead, usability becomes the issue. But, what about gesture in computer art? Does it mean natural interaction or is it just a matter of
Plant Guilds
2012
Plant guilds is an artistic study on the possibility to visualize a design principle in Permaculture: that of considering inter-relations between different families of plants. It has been realized processing such consociations with the help of a
The Picture That Ate My Soul
1992
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1993
This piece was created as an interactive 'virtual gallery' in which the user can explore a computer rendition of the gallery in which the computer is housed. It is also possible to depart this space and enter into a number of fantasy spaces,
The ToyBox
1995
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1995
The ToyBox was a project developed as part of Video Positive 95. The piece was an anthology of artist's works contained on a CD-ROM, published and sold during the festival in Liverpool. Each artist was asked to respond to the idea of creating a
Advent
1995
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1998
Advent is an interactive journey into the 25 days preceding the birth of something messianic. The journey is set in and around the shoreline of a mythic river and takes the form of a fictional personal diary. At the heart of the piece is an advent
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