Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
221
222
223
224
(current)
225
(more)
323
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Voyage
1987
-
1987
It takes at least ten years for an idea to go from first appearance in the laboratoy through translation into the consumer world. Voyage is an image signifying the acceleration of this ten year gestation. It is the symbolic description of the
Timeless Universe
2006
-
2006
Timeless Universe 2006 Valencia 17 May - 9 July . Sala Parpallo the leading art gallery of Valencia hosts the largest one man show to date of Paul Friedlander's work including the major new installation, Timeless Universe. Waves of Possibility
Level Head
2007
-
2007
levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one
Telematic Séance
1993
-
1993
The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought
Mutatis mutandis
1995
-
1995
"Mutatis mutandis" is an interactive computerised installation. Its hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
Bodytext
2010
Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
Human Genome re-Activation
2011
-
2011
video
keywords: bioart, genome, finger, soundart, genetics, synthetic voice, DNA – Sequence alignment, chromosome 1, DNA, Nucleotides, adenine (A), cytosine (C), guanine (G), thymine (T), DNA-Bases Description: Human Genome re-Activation on-line live
FLUID TOPOGRAPHY
2014
video 13,16′ The recording of dynamic forms of magnetic fluids that are produced by invisible magnetic fields direct the experience of the material in relation to the immaterial. The ferrofluid structures, which are in reality only a few centimeters
Water Catalogue Linear Video
1984
-
1984
video
Water Catalogue Linear Video 1984 1984, 27:30 min, color, sound A lyrical fusion of hypnotic images, original music and spoken narrative text, The Water Catalogue is a meditation on the power and poetry of water. In this impressionistic "video
Revelation of Eve Clone III
2013
-
2013
Revelation of Eve Clone III was created and exhibited at the “Post-Humanist Desire” international art exhibition at MOCA Taipei. I used 3D animation to recreate all the characteristics in Revelation of Eve Clone I, such as reproductivity and the
1
…
(more)
221
222
223
224
(current)
225
(more)
323