Archive Search

  • Strauss, Wolfgang and Monika Fleischmann. Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment In European Network for Intelligent Information Interfaces: Community of the Future, edited by Mimo Caenepeel,
  • Huang, Jeffrey and Muriel Waldvogel. Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction In Proceedings of Second Workshop on Advanced Collaborative Environments, Edingburgh, Scottland,
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
  • Ryota Kuwakubo "R/V" -
    An affinity between humans and robots. Cute robots are equipped with monitoring screens reflecting participants faces. YCAM opens an exhibition of artist Ryota Kuwabuko's new installation "R/V". In this work, participants who use remote control
  • IO
    Three-dimensional navigational poem in which the letters/numbers I and O appear as elements of an imaginary landscape. IO is "I" in Italian. In this piece it also stands for reconciled differences (one/zero, line/circle, etc.). The reader is invited
  • Erratum 1
    In the Erratum series of biopoems, pairs of words are seen in a field in which layers of colors embed and dissolve the verbal forms. The pairs always produce semantic tension. Alive as the biotopes are, lexical form and color are unstable and always
  • One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
  • Medi@terra 2000 -
    Neo[techno]logisms The neologism NEOTECHNOLOGISM, for Medi@terra 2000, is a starting-point for a series of activities which aspire to escape from the meanings which define them, in search for a new identity. This is not a festival (ceci n'est
  • An exploration of the relationship between the real and the virtual, new media and other artistic traditions. The artworks presented will explore sound, image and interactivity using a range of digital media, including 3D modelling, digital audio