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AR-Jig
2005
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2006
Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
I.E.D (Improvised Empathetic Device)
2007
I.E.D (Improvised Empathetic Device) The current U.S. led war in Iraq has suffered enormous casualties, where the toll on civilian lives in Iraq is vague and many times unreported. The number of U.S. casualties is reported and monitored, many of
Sono reMorphed
2007
video
As one of the installation's aesthetic goals is the bodily impression of the generated object on the user, a sound synthesis technique was in demand, that is able to both render a visible object's genuine sound thru all its user-inferred alterations
Pins
2002
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2003
Pins generates dynamic three-dimensional geometries within a tabletop environment serving both as volumetric display and co-spatial input device. Our goal is to liberate otherwise static everyday objects and surfaces with intelligent materials that
Tangible Viewpoints
2000
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2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
Autobiography
1996
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1998
"Autobiography" consisted of three light boxes and two computer stations. One computer displayed a Web site, which was created for "Autobiography". The other displayed the same material as the Web site, but provided a different way into these
How are you?
1998
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2010
“How are you?” is a question that seems so simple as it is understood in the West, since it is no more than an introduction to language or a sign of recognition. We do not really answer. In Russia, you do not ask the question unless you want a full
Old News
2002
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2002
Old News (2002) is a sequence of brief interconnecting meditations/prose poems set in a context of current news headlines and photos, which are constantly being updated from various news sources. A variety of technical means are used to emphasize,
pinwheels
1999
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2000
The pinwheels project continues the study of Ambient Fixtures to communicate digital information at the periphery of human perception through ambient media. This project takes fields of pinwheels and explores what arrangements create interfaces that
steamingmedia.org
2002
video
Two fully functioning saunas are linked via the Internet, equipped with media streaming and interactive video tools. Though perhaps on different continents, the two saunas position their users in almost identical physical states, in a sense closer
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