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Sakrileg
1990
-
1991
...This work of kinetic
art
is a machine that balances a little red ball on a cambered surface. By horizontally turning this tread clockwise or...
Woolford: Cyber Sex.
1993
-
1994
This was the first piece examining the possibilities of haptical sensations transmitted through ISDN-connections. An archaic piece of extreme media and meanwhile a classic. (newmediabeijing.org)
cyberSM
1993
-
1993
... live audio, and direct physical stimulation to allow p
art
icipants to physically "touch" each other over distances. The...
interskin
1994
-
1994
... the body becomes the interface for communication between the p
art
icipants. It becomes an "interskin" to convey, exchange and receive...
Glasgow Science Centre
2000
I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
Infodesigner
2000
Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all
Sensorama
...This electronic game was developed for a big company's birthday p
art
y (ABB). There were twenty teams, each equipped with such a game...
Haptic Opposition
2007
-
2009
... state of the machine changes over time and depending on the p
art
icular movements. This leads to opposing forces against the user....
Acoustic Chase
This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
The Pain machine
...The Pain machine
Art
ist: Kirschner, Morawe, ReiffComment:
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