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Review of The Emergence of Video Processing Tools, Vols. 1 and 2
2015
Kathy High. Review of The Emergence of Video Processing Tools, Vols. 1 and 2 June.
The Brain As Site Specific Surveillant Performative Space
2015
Pearlman, Ellen. The Brain As Site Specific Surveillant Performative Space International Journal of Performance Arts and Digitial Media 11,Issue 2 (November 2015).
The Brain As A Hackable Driver
2015
Pearlman,Ellen. The Brain As A Hackable Driver International Society For Electronic Art (ISEA),Vancouver (August 2015).
The Brain As A Reintrpretation Device
2015
Pearlman,Ellen. The Brain As A Reintrpretation Device Sounds, Image, Data-NYU Steinhardt/Goldsmiths/Leonardo (July 2015).
I Cyborg
2015
Pearlman,Ellen. I Cyborg MIT Press,PAJ (Performance Arts Journal) 37, no. 2 (May 2015): 84-90.
Capture All Your Thoughts
2015
Pearlman,Ellen. Capture All Your Thoughts Datafied Research Newspaper 4, Issue 1 (2015).
Video-games + Interaction = Skills Development
2015
Albuquerque, Beatriz. Video-games + Interaction = Skills Development In The Growth of Art Anthology, edited by Nisha PatelNew York: Teachers College, Columbia University, 2015.
Desxiframent del codi navajo amb Bill Toledo
2015
Andres E Burbano and Esteban García. Desxiframent del codi navajo amb Bill Toledo Artnodes: revista d'art, ciència i tecnologia (2015).
Imagining Macondo: Interacting with García Márquez's Literary Landscape
2015
Angus Graeme Forbes and George Legrady and Paul Murray and Andres Burbano. Imagining Macondo: Interacting with García Márquez's Literary Landscape IEEE computer graphics and applications 5, no. 35 (SEPTEMBER 2015): 12-19.
Connecting and Disrupting Public Spaces: from the “Tunnel under the Atlantic” to the Open Sky Campus
2015
Benayoun, M.. Connecting and Disrupting Public Spaces: from the “Tunnel under the Atlantic” to the Open Sky Campus ISEA2015 (2015).
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