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Window Shopping: Cinema and
the
Postmodern
1994
... Shopping: Cinema and
the
Postmodern. Berkeley, CA:...
Time Machines in
the
Gallery: An Archeological Approach in Media Art
1996
...uhtamo, Erkki. Time Machines in
the
Gallery: An Archeological...
Nature Morte: Landscape and Narrative in Virtual Environments
1996
... and Banff Centre for
the
Arts, 1996.
Bioplay
2002
Hoppe-Sailer, Richard. Bioplay In Philosophie der natürlichen Mittwelt: Grundlagen - Probleme - Perspektiven, edited by Hans Werner Ingensiep and Anne Eusterschulte, 257-272. Würzburg: Verlag Königshausen and Neumann, 2002.
Jeffrey Shaw - eine Gebrauchsanweisung. Vom Expanded Cinema zur Virtuellen Realität
1997
Duguet, Anne Marie and Heinrich Klotz and Peter Weibel, ed. Jeffrey Shaw - eine Gebrauchsanweisung. Vom Expanded Cinema zur Virtuellen Realität. Ostfildern: Hatje Cantz Verlag, 1997.
Virtual Reality: Scientific and Technological Challenges
1995
... Atlanta, USA:
The
National Academies Press,...
Australian Art in
the
National Gallery of Australia
2002
...Gray, Anne. Australian Art in
the
National Gallery of...
Design Research: Methods and Perspectives
2004
Laurel, Brenda, ed. Design Research: Methods and Perspectives. Cambridge, MA: MIT Press, 2004.
Emotion Vending Machine
2006
Bennayoun, Maurice. Emotion Vending Machine In Smile Machines, , 100-101. Berlin: Duguet, Anne-Marie, 2006.
Prome
the
us Bound in: Innovation in Australian Arts, Media and Design: Fresh Challenges for
the
Tertiary Sector
2004
... Fresh Challenges for
the
Tertiary Sector. Germany:...
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