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Continuum
2007
Continuum is a mirror that "captures" anything that moves before it. Anything that does not move is not reflected but is lost in the inky blackness of the background of the screen image. Continuum is a "mirror" that "reflects" things as both a
Flatsun
2011
video
"Flatsun," 2011 Custom-made LED screen, computerized surveillance tracking system, fluid dynamic algorithms (Navier Stokes, fractal flames, reaction diffusion and Perlin noise), aluminium, stainless steel, glass 55.12" / 140 cm diameter 6.3" / 6
Plot Against Time #2 (Flurry)
2008
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2008
The second in the series, "Plot Against Time #2 (flurry)", tracks individual snowflakes whirling in the complex turbulence created by the rigorous and minimal forms of Mies van der Rohe's Toronto Dominion Centre skyscrapers and the Al McWilliams
ASTRILAB
2017
video
Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
RGB MOLECULAR
2020
Acryl and marker on paperSeries (12), dim: 66 x 90 cm (each) Drawings in colour that trace microscopic motifs of bodily particles shift conceptually away from the real motif towards the abstract one using form and colour on two levels: colour (the
Gulliver's Travels
1998
-
1998
video
Gulliver's Travels ©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third
Planchette Bot
2020
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2021
Planchette Bot re-creates the aura of few of the global figures in automated voice and hologram. The select historical figures include M. K. Gandhi, Malcom X, and Nelson Mandela, among others. Their personalities are recreated by incorporating AI
Towards Quantifying Depth and Size Perception in Virtual Environments
1995
Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
Depth of Presence in Virtual Environments
1994
Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments 3, no. 2 (1994): 130-144.
Sauna01-02
2000
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2007
video
... of headphones. Once com
fort
able, the participant is...
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