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Metamorphoses
1997
Digital prints. Magical metamorphoses of the past are the genetic experiments of today ... as technology gives us powers earlier reserved for the gods. Through the eye of the camera I seek this transformation from the human to the numinous, from the
Starbright World
1994
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1997
Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss
secret movements
2003
video
A performance for cello, grand piano, soprano saxophone, surveillance cameras, live video mixing and projection. Two instruments accompany a silent movie. Hey, it's a living. But slowly they realize that not only are they reacting to the image.
Totem of Heavenly Wisdom
1996
To create this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful associations with the processes of life and death, transforming images of "innocent" body parts into fetishistic
Beauty and the Beast - The Conjugal Bed
1988
Multi-media found object and audio installation. The handsome young god Amor comes only at night under the cover of darkness to lie with his mortal wife, Psyche. To protect her from the wrath of his jealous mother Venus he has Psyche and her family
Pictures
1988
"In 1988, after completing the "Mobiles" series, Waliczky made a five minute computer animation which he called PICTURES. Based on a set of digitally manipulated snapshots from a family photo album, the work is like a slide show in virtual form:
Micromovements in Snapshots
2014
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2014
video
Animation is an illusion of movement. Movement is based on space and time. SPACE. My work consists of several short animations. Every animation is based on only one photograph. Every photo contains several visual elements, and every photo creates
Sculptures
1997
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2001
For us humans, who are limited in time and space, time is a one-dimensional affair. We can move only along one axis we define in co-ordinates of "past-present-future". (In this definition, "present" is the origin of our co-ordinate system, "past"
Interview - Tamiko Thiel: Venice Biennial Intervention for Manifest.AR
2011
video
This interview was made for the exhibit „Not There“ at the Sabanci University Kasa Gallery, as part of ISEA2006 show UNCONTAINED - an official parallel exhibit to the 2011 Istanbul Biennial. "Not There" is an exhibition of artworks from the
Landscape
1997
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1997
This 3-D computer animation originally was designed to an opera-piece. The main question of the opera was how we perceive time. The animation is about a small German village in a rainy day, and visualizes the miraculous moment when all of a sudden
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