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Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
[FRAY] PerformanceInsideOut
2006
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2006
PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The
JUS DIG IT! NANJING
2017
The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
Steve Sherrell
Steve Sherrell was born in Muncie, Indiana, USA in 1950. He studied Painting and Drawing at the School of the Art Institute of Chicago getting his BFA and MFA in 1977-78. He was established, showing his paintings in the Chicago art world when in
White Cube alpha 1-20 (The Age of Experience)
2015
WHITE CUBE alpha exhibition The Age of Experience curated by Harald Kraemer, CMC Gallery, School of Creative Media City University, Hong Kong Seeking the common denominator of all contemporary artworks, in spite of their spectacular diversity, the
The Engine of Engines with Daniel Howe
2012
video
The 'Engine of Engines' is a generative sound & video installation that responds in real-time to network traffic in the local environment. In the Hong Kong debut (see video), sixteen self-contained nodes, each composed of a screen, processing-unit,
R. Mond / Yuri A
Yuri A Art studies in Sao Paulo (Belas Arts) and Chicago (The School of the Art Institute of Chicago, BFA). R.Mond Art studies in Düsseldorf (Kunstakademie), Paris (Ecole des beaux-arts and Université Paris VIII) and Chicago (The School of the Art
Corby & Baily & Mackenzie
Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based visualisation and the
Gabriela Aceves Sepúlveda
Dr. Gabriela Aceves Sepúlveda is an interdisciplinary media artist and cultural historian with a research focus in Latin American media art history. She is Associate Professor in the School of Interactive Arts and Technology at Simon Fraser
Sophie Hedderwick
I am a multimedia artist, using smart textiles in a digital format, using photography, film and 3D mapping. I am currently a PhD researcher at Birmingham School of Art, funded by AHRC/M3C.
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