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Inventer la Terre
1986
video
In this work a chrome-plated column stands on a round black terrazzo base inlaid with brass signs representing a Hebraic astrological map. This column has a viewing aperture, two controlling handles, and a pair of loudspeakers. Looking through the
IO_dencies Series [Tokyo/Sao Paulo/Ruhrgebiet/Venice]
1997
-
1999
In the search for new forms of urbanity the influence of media technologies on the perception of and on the engagement with social constructed spaces becomes evident. Under the conditions of telecommunication, digital networks, distributed
it feels like home
2021
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2021
“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation,
Janet Cardiff, George Bures Miller: The Dark Pool
1995
Crowston, Catherine. Janet Cardiff, George Bures Miller: The Dark Pool Banff Centre (online publication) (1995).
janus
1998
-
1998
A site specific installation, a 12-foot construction made of three light sources suspended above reflective surfaces in turn suspended above a 24+-foot drop, Installed in a warehouse next to the Thames in News Cross Gate, Londoon. (source:
Jeffrey Huang
Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
JoAnn Gillerman
JoAnn (Jody) Gillerman, co-founder of Viper Vertex Interactive is a California-based media artist, videographer and educator producing interactive multimedia exhibits, installations, CD-ROMs, internet Web sites, and video. Ms. Gillerman is professor
John Heartfield, Where Are You When We Need You Most?
1998
Penny, Simon. John Heartfield, Where Are You When We Need You Most? Nokia Online Journal (September 1998).
John Tonkin
John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
Jonathan Harris
Jonathan Harris studied computer science at Princeton University before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer
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