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Run Motherfucker Run
2001
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2004
Run Motherfucker Run is an interactive installation whereby anyone in good physical condition may try his or her luck in a city of empty streets, disserted intersections, ominous alleyways and unexpected obstacles. When you take position on the
A-Positive
1997
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1997
A-positive, a dialogical event created by Ed Bennett and myself, probes the delicate relationship between the human body and emerging new breeds of hybrid machines that incorporate biological elements and from these elements extract sensorial or
Tutor
2009
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2009
Within TUTOR project, Olga Kisseleva once more hones in on the mobile phone - the contemporary prosthesis that accompanies us on all our journeys. Initially Olga Kisseleva was asked to participate in the development of a Distributed Support System
Flack Attack
2005
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2005
Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
Pièces à conviction
1990
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1990
1985, La dernière biennale de Paris. Personne ne le savait à l’époque. En pleine montée du post-modernisme je m’interroge sur le sens de la pratique artistique au milieu des années 80. 8 artistes contemporains seront «mis en situation», sommés de
arctic conquistadors
2010
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2011
Arctic Conquistadors examines the tensions and conflicts characterizing the Arctic today. The Arctic space is being re-mapped / re-drawn / re-appropriated by the traditional stakeholders and newcomers, be it private or state-owned corporations,
Lights Contacts
2010
video
Lights Contacts is an interactive artwork perceptible by two people and more. This sensory installation is tactile, luminous and sonorous. It proposes an original and interactive stagings where spectators’bodies are transformed into real sonorous
Global Direct
2014
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2014
"Global Direct introduces the idea of direct participation in worldwide governance within the tradition of utopian artistic visions. The artwork is presented as a visionary political program that structures global direct democracy through the
The Fox
2013
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2013
A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
Os que chegam com a noite
2013
Using custom made circuits based on Arduino we create an intervention in the lighting systems of public spaces intending to alter the visitors' experiences of space and time, changing their apprehension of the surrounding environment and how they
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