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  • Reconnoitre -
    Reconnoitre is part of an ongoing series of works concerned with our experience of the network as a bizarre_scape; an environment with a high metabolism whose boundaries are continuously re-shaped; accreting and thickening under the influence of
  • The Port -
    Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
  • White Cube -
    The spirit of contemporary art Most of the sensible minds have understood, since now long, that there is no reason to produce significant artwork nor explore virgin territories. It is a fundamental fact: it has to « be like contemporary art »…as
  • AME: Art After Museum -
    an art collection concieved by contemporary artists for virtual reality OPUS IN MACHINA > IMAGO EX MACHINA ART EXPLORER : AN ACTIVE SPECTATOR Milestones for an Art After Museum Is there thing such as Art After Museum ? Cosa Mentale Back to
  • 400s -
    henrik menné 400s, 2010 Stearin, iron, wood, various electronics Supported by: The Danish Arts Council Committee for Visual Arts Courtesy: Galleri Tom Christoffersen, Copenhague this machine-sculpture is specially made for the exhibition and
  • Nemo Observatorium -
    Styrofoam beads are blown around in a big transparent PVC cylinder by five strong fans. Visitors can take place on the armchair in the middle of the whirlpool or observe from the outside one at a time. On the chair, in the eye of the storm it is
  • Compass -
    Compass is a kind of orientation machine to wear around your waist that gives you directions while you are walking through virtual corridors and rooms. These have been programmed to fit the physical exhibition space or any other venue. The machine
  • eavesdrop - video
    Presented in a 360-degree purpose-built cinematic environment, 10 people forever repeat a certain 9 minutes of their lives. Exploring terrain that is at once spiritual, moral, ethical, psychological and physical, this ingeniously crafted artwork is
  • Place-Hampi - video
    Interactive visualization:The highly original feature of Place-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection. Its main attraction is the motorised
  • n-Polytope -
    n-Polytope. Behaviours in Light and Sound after Iannis Xenakis is a spectacular light and sound environment combining cutting edge lighting, lasers, sound, sensing and artificial intelligence software technologies inspired by composer Iannis