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Narcissus' Well: Pepsi Pavilion
... Pepsi Pavilion, which was created by E.A.T. (Experiments in
Art
& Technology) for Expo 70 in Osaka, Japan. In the Pepsi Pavilion,...
Narcissus' Well: Research Exhibit
2003
-
2006
Mirrors: the Real and the Virtual, an information display about the project on view at the NASA-Goddard Research Center in Greenbelt, MD, where the project was developed in collaboration with optics engineer Joseph Howard between 2003 - 2005.
Mori: The Telematic Embrace
... sounds, which echo the unpredictable fluctuations of the e
art
h's movement. (source:...
Digital Mudra
1987
-
1987
... interactive performance entitled Biorhythm (1983). P
art
icipants, to test their own evaluation of their biorhythm condition...
Excavate
2012
video
...developed for The View Contemporary
Art
Space Swizerland EXCAVATE consists of a magic lantern from the 1920ies that was transformed into an...
The Last Supper And The City of Bits. Continuing the search for the Soul of the City.
2010
-
2010
... the search for the Soul of the City. Stanza presented this
art
work below and gave an
art
ists talk as p
art
of the Folly Digital...
PUBLIC DOMAIN RESPONSIVE ARCHITECURE FACADE BY STANZA THE AOF NOVA FACADE TRONDHEIM NORWAY
2010
-
2010
... now in development. This AOF Nova facade utilizes, electronic
art
, new digital media, interactive technology, dynamic real time...
Pandaemonium
1992
-
1992
Digital video 4 mins 38 secs colour, stereo sound by Ernst Oosterveld Inspired by Milton's "Paradise Lost". The video explores images and evocations of how the human race has reshaped its environment, often to its and the world's detriment
Sonicity
2000
-
2009
... the building. The nodes can be placed up to 10 -300 meters ap
art
over the space. Once switched on they gather the data. I have made...
Sensity
2004
-
2009
...Sensity is p
art
of "The Emergent City" series of works by Stanza.
Art
works monitoring the real time interactive city using wireless sensors....
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