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Ashok Sukumaran
Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what
Heatseeking
2000
The six video segments in Jordan Crandall's installation Heatseeking were shot with a diverse array of technologies, including surveillance apparatuses used by the U.S. Border Patrol to search out and capture illegal immigrants crossing over
transferring, storing, sharing, and hybriding: Text_version
2011
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2016
video
transferring, storing, sharing, and hybriding: Text_version, 2011 The digital-information-storage inheritance of generations and nations: I have considered all the possible scenarios of events as large databases and reality as a process of
Vulnerability
2023
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2023
CYFEST-15 in Yerevan is dedicated to (anti)fragility of human and non-human body, biological, social and cyberspaces, stories and scenarios of the future as well as confrontations and relationships with the world in a state of transition.
COMBATscience Augmented
2018
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2018
video
Mixed reality installation 'COMBATscience Augmented' reimagines the 2008 multimedia environment 'COMBATscience', realised in cooperation with Cathrin Pichler in the Volkstheater in Vienna, and transforms it into another sensory setting. The life
Timo Kahlen
Sound sculptor and media artist Timo Kahlen (*1966) chooses to work with the ephemeral: with wind and steam, with light and shade, with pixels and dust, with sound, noise and vibration. His work has been shortlisted for various renowned
Biocybrid Fables: Borges' Fantastic Creatures
2010
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2010
video
The AR project “Biocybrid Fables: Borges' Fantastic Creatures” is a tribute to the renowned Argentine writer Jorge Luis Borges, commemorating the 200th anniversary of the independence of Latin American countries. It was made to celebrate in Buenos
Brooksy
My bodies of investigative works, primary titled overall as SoundScapes and ArtAbilitation, sits between researching cross-informing art (interactive multimedia installations e.g. MoMA and performance art using invisible sensing technologies of
Tanja Vujinovic
... from institutions
like
MamaCash Foundation,...
Pinocchio Interactive
1999
video
Pinocchio Interactive is a dynamic installation which integrates: robotic, animation, digital fantasy and interactivity. It is a ludicrous experience which is filled with surprises, tricks and wizards of the life of pinocchio in the version 2000.
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