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  • Jussi Parikka is a media theorist, writer and Professor in Technological Culture & Aesthetics at Winchester School of Art (University of Southampton). Parikka has a PhD in Cultural History from the University of Turku, Finland and in addition, he is
  • Robert W. Sweeny, PhD, is Professor of Art Education at Indiana University of Pennsylvania. He completed his doctoral work at Pennsylvania State University and his dissertation was titled ‘Net_Work_Ed: Simulated Bodies and Objects Intertwined in
  • Dr Paul Thomas, is Professor of Fine Arts at, UNSW Art and Design, UNSW Sydney. Thomas initiated and is the co-chair of the Transdisciplinary Imaging Conference series since 2010. In 2000 Paul instigated and was the founding Director of the Biennale
  • Fundador y director de M0us310n.net y Daft Gallery. Sociólogo especializado en la relación entre el arte y las nuevas tecnologías de la comunicación 2.0. M0us310n.net es una iniciativa independiente para promover y apoyar el Net.Art y el Arte
  • .. His publications include Timeshift: On Video Culture, Videography: Video Media as Art and Culture, Digital Aesthetics, Simulation and Social Theory, The Cinema Effect, EcoMedia ..
  • Bachelor of Fine Arts, finished in 2011 at the Faculty of Fine Arts of Cuenca, University of Castilla La Mancha (UCLM), with honours at her Final Project which consists of a multiscreen video installation. She works and is specialized in the field
  • 5 YEARS -
    In this interactive narration, Mary, the protagonist is in a mental hospital. The story is divided in different parts, which follow each other in a random way. There are five pathways, but they can be combined between every sequence. Mary is never
  • .. Her art works reflect on urbanity and community as seen through digital media and have been exhibited worldwide at festivals and museums..
  • As a researcher, I am particularly interested in the role of the expanded narrative (as incorporating an active created or controlled space, cross-disciplinary collaboration and/or multi-sensory engagement, and an active audience encouraged to
  • Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past