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  • Event: Behind the sceneInstitution: Ars Electronica Linz GmbH & Co KGComment:
  • Event: Scene. Attraction. ThresholdInstitution: Kresija GalleryComment:
  • Abandoned
    Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,
  • Abandoned
    Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,
  • Marikki Hakola is a media artist, director, producer, reseacher. Hakola studied at the Finnish Academy of Fine Arts in Helsinki in 1980-1984, making the degree of visual artist. Hakola started working with video and performance at 1982, acting as a
  • I am an Artist and Animator. Originally from London, and graduating from a BA in Fine Art, I started exhibiting my sculptures in clubs and galleries in London in the early 90's. I collaborated with other Artists and musicians in the electronic music
  • Peter Weibel is an artist, theorist, musician, curator and educator. He is Director and CEO of the ZKM | Center for Art and Media Karlsruhe. Weibel developed an artistic practice on experimental literature and performance working in film, video,
  • 3D Ceramic Print Sculpture + Mixed Reality AR installation (with /p), 2019 Full fathom five thy father lies; Of his bones are coral made; Those are pearls that were his eyes; Nothing of him that doth fade, But doth suffer a sea-change Into something
  • Sommerer, Christa and Laurent Mignonneau. Gulliver´s Travels: Interacting with a 3-D Panoramic Photographic Scene In CICAT’98 8th International Conference on Artificial Reality and Tele-Existence, edited by Virtual Reality Society, 47-53. Tokyo:
  • Shamiyeh, Michael. Pixel+ Space Management. The Mise en Scène of Worlds of Experience in Real and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im realen und virtuellen Raum In Ars Electronica 2001: TAKEOVER - Who´s doing the art of