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  • A Sense of Place -
    An out-of-focus "still-life" image of a window display is projected on a full screen gallery wall. As the audience moves in the gallery space, items from the inventory of objects in the image come into focus depending on the audience's relative
  • "Frequency and Volume" consists of between 100 and 800 square metres of projected shadows which allow participants to scan the radio spectrum of the city with their bodies. As a shadow appears it tunes any radio frequency between 150kHz to 1.5GHz
  • Rara Avis -
    The work “Rara Avis” (1996) of Eduardo Kac consists of a large cage, in which thirty real birds (zebra finches) and a telerobot, which looks like a rare bird, take place. In the macaw’s eyes are installed two cameras with Charge-Coupled Devices
  • "MIC Exploration Space" shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time
  • Terrain 01 -
    A metal ring with 3-meter diameter is placed on the floor, and thirty to forty 20cm long insect like robots are moving in there. The robots start moving when activated as the solar sensors on their backs detect larger quantity of light. The robots
  • The performance occurs inside a capsule. We may control the avatar of the performer through a remote computer. The distance between the audience and the performer is set to 7 metres. We may type words, wishes or commands from our keyboard directly
  • Tracking the Net is a collective, interactive platform, a multi-user interface platform that combines motion capture and virtual reality. The installation has been projected to host interactive teams, which can experience a shared environment in
  • SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
  • Four Imaginary Walls -
    Four Imaginary Walls is an interactive environment controlled by external weather conditions. Sensor devices measure wind speed, light levels and temperature information, which is fed into a computer which synthesises a real-time virtual 3D
  • Acoustic Environment -
    A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.