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  • Repsat uses the latest 3D printing technology and it´s conversion from digital files to printed format. Through this conversion we obtain three dimensional models in low relief called litophanies. This litophanies when are retroiluminated works as a
  • After Tomorrow -
    If we consider the Revelation to John as a veritable scenario of the Apocalypse its realization (the reality always differs from the scenario) can look in the following way. There is a world where one part of the survived passed into a new form of
  • Delicate Balance -
    Delicate Balance is an interactive robotic work designed to allow a fish to determine the direction that it moves along a wire, so it can explore it's environment beyond the limits of the tank. Bettas have excellent sight giving them the
  • Tele-Twister -
    Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies. This version, "Tele-Twister" is a game designed for the
  • “MIC was a male baby with a distinct personality who responded more clearly to a variety of emotions, using voice patterns to make interpretations of emotions. For example, joy (happiness, satisfaction, enjoyment, comfort, smile) was extrapolated
  • The daily meal is a powerful human institution and the family dinner table a site where food and home meld into an ‘intimate place’ of nurture. But, in times when climate change jeopardizes food security the question of ‘what will we eat in the
  • Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered work, a speaker is mounted onto a rotating arm that is several meters long. Like a watchdog, the machine scans
  • Cracks to Oases -
    The book describes my personal observations during the workshop Ingrutatti Palermo as part of ‹Manifesta 12› in July 2018. In the course of these 10 days, I was part of a group of artists and architects from around the world. Sara Kamalvand’s
  • Strauss, Wolfgang and Monika Fleischmann. "Comfort criteria in space. The electronic model house. Sound: Simulation of Acoustics". .
  • In Sound Mind -
    Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this