Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
209
210
211
212
(current)
213
(more)
249
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
SMDK - Simulationspace of Mobile Datasounds
1993
SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
Four Imaginary Walls
1991
-
1991
Four Imaginary Walls is an interactive environment controlled by external weather conditions. Sensor devices measure wind speed, light levels and temperature information, which is fed into a computer which synthesises a real-time virtual 3D
Acoustic Environment
1997
-
1997
A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.
The Bush Soul (#2)
1998
-
1998
Bush Soul # 2 is the second work in a series of three interactive art installations, presented as a three screen panoramic immersive environment. (Rebecca Allen)
Creation Myth
1985
-
1985
Creation Myth describes the birth of a new environment utilizing unique fractal and particle system software. It was designed for exhibition on Palladium's 50 monitor video display system. (Rebecca Allen)
Tillie/CybeRoberta
1997
THE DOLLY CLONES Tilllie, The Telerobotic Doll 1995-1998 http://www. lynnhershman.com/tillie and CybeRoberta 1970-1998 http://www.lynnhershman.com/doll2/ These two telerobotic dolls share information and vie for images to
Delicate Balance
1995
-
1995
Delicate Balance is an interactive robotic work designed to allow a fish to determine the direction that it moves along a wire, so it can explore it's environment beyond the limits of the tank. Bettas have excellent sight giving them the
Parasites, Influences and Tranformations /Parasitic Electronic Seance
1998
-
2000
Nervousness. Allergy. Dependence. A hypersensitive environment transforms the image to a reactive system which parasites on it¹s surroundings, circumstances, observer. The image behaves like a instable network, a mutating virus, a overloaded nervous
interskin
1994
-
1994
Whereas the first cyberSM project used a visual interface to influence and control the remote environment, the functionality of the third generation suits shifts the emphasis away from the computerscreen as mediator to the body itself. In the
Bio-Robotic Symbiosis
2001
-
2001
An integrated environment for animal-machine co-existence Bio-robotic symbiosis features a hexapod robot, two laboratory mice and the audience. The robot and the mice co-exist in a transparent plexiglass stand that is accessible to the audience. A
1
…
(more)
209
210
211
212
(current)
213
(more)
249