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  • Seifert, Uwe and JinHyun Kim, ed. Paradoxes of Interactivity.. ISBN 978-3-89942-842-1, Bielefeld: transcript Verlag, 2008.
  • Weibel, Peter, ed. YOUniverse. Sevilla, Granada. Bienal de Arte Contemporàneo de Sevilla.. Sevilla: Fundacion Biacs 3, 2008.
  • Elkins, James. How to Use your Eyes. Colchester, UK: Taylor and Francis, 2008.
  • Smith, Greg M.. Film Structure and the Emotion System. Cambridge, UK: Cambridge University Press, 2008.
  • Fleischmann, Monika and Wolfgang Strauss. Staging of the Thinking Space: From Immersion to Performative Presence In Paradoxes of Interactivity, edited by Jin Hyun Kim, Uwe Seifert and Anthony MooreISBN 978-3-89942-1, , 266-281. Bielefeld:
  • Dartel, van Michael. Truth in media art through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
  • Diaa Ahmed Mohamed Ahmedien is a lecturer in sciences of visual arts and sciences of New-Media Arts. He is an artist, educator, researcher, and creator to setup systems of artworks, basically depending on the intersection between art, sciences, and
  • Ethan Bach is internationally known for his media art which is primarily in immersive and interactive media. Bach received an MFA in Electronic Arts from Rensselaer Polytechnic Institute in 2008 and BA in Media Production from The Evergreen State
  • Dr Fahrudin Nuno Salihbegovic is a theatre director, visual/sonic artist, interaction designer, and lecturer, specialising in multimedia theatre and interactive digital arts. His work, including theatre productions, digital scenographies, and
  • Inspired both by constructivist avant-gardes and cognitive psychology, Garcia uses shape to test the senses and push the boundaries of visual assumptions. His work looks past the idea of shape as a function and instead explores its endless