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reservoir_bots v.2 GameMod vor a VJ
2004
-
2004
...operation with various sound
art
ists: Peter Szely,...
Plan-it!
2000
-
2000
... architecture,
art
, electronic media, and...
Expositur - a virtual knowledge space
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
Urban Simulation
1999
-
2000
... MIT's Dep
art
ment of Urban Studies;...
bottlogues
1999
-
2000
... as well as both
art
istic and practical...
fluID - arena of identities
2003
-
2003
... that single p
art
s of yourself belong...
Strata
1999
-
2000
The Strata project explores the design of layered, electronically-augmented physical models that serve as tangible interfaces to specific dataspaces. Strata's first application is an interface that embodies the physical structure of the Media
GeoSCAPE
1999
-
2000
GeoSCAPE is a reconstructive tool for capturing measurement data in field archaeology and facilitating a 3-D visualization of an excavation rendered in computer graphics. This project is carried out by extending a recently developed
Triangles and Narratives
1999
-
2000
This project explores ways in which people can create/navigate through non-linear narrative spaces using Triangles. Triangles is a digital/physical construction kit of indentical, flat, plastic triangular pieces. The pieces connect together both
FemCity
2002
-
2003
... dreams. At the st
art
ing point of the game,...
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