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  • FramedMemoryCard responds to an open serie of unique sculptures that becomes a receipt of digital information where the artist “bury” several files under the sculpture structure. It is defined us an information package hard protected with material
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
  • Memopol I
    Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and
  • "This project proposes an alternative financial model based on the Peer-to-Peer architecture for a more equal sharing of wealth in society. It offers an innovative participatory system using counterfeit virtual money. By issuing a visionary and
  • World Wide VIP -
    Three accessories identify a VIP: his/her passport, cell phone and international credit card. One sculpture condenses these three products into one. To attain this trophy, visitors must take a journey dotted with contradictory messages vaunting the
  • Goldsegen
    Participatory Augmented Reality Public Art Project. "Goldsegen (Golden Blessings)" - How much do you need to be happy? This project engages and questions the mechanisms of consumption and their promises of happiness. The artist posed the question
  • Artist: Luigia CardarelliComment:
  • which---side -
    Which --- Side Song sculpture for OffCentre, Newcastle City Council projects in the public realm 2006-2007. 'Which Side' is a version of the union protest song 'Which Side Are You On?'. The song is available for download as an mp3 file from
  • Deeply rooted in art, music, mathematics and technology, Lin Hsin Hsin has composed and realized digital music without sound card and midi instruments since 1985. She has created the first virtual art museum in the world, 1994, designed the 50th
  • In 2008, the 21st EMAF explored personal identity in a globalised world. How will the advance of digital technologies change all areas of private and public life? Identity is always a contemporary issue, concerning all areas of society. In