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  • Pick a Card, Any Card -
    Pick a Card, Any CardArtist: Jane ProphetComment:
  • Desert rain -
    In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
  • As the work “Unformed Symbols” (2006), the work “Unformed Symbols: Another Side” (2008) recreates a card game, but this time as if it were seen from the reverse side, with only the plain backs of cards visible. Real cards and projected images of
  • Interactive installation Emotion vending machine, music, internet The Emotion Vending Machine is the 12th act of an opus including 15 acts : the Mechanics of Emotions. The emotion vending machine is displayed like a vending machine for drinks
  • House of Cards -
    Director of Technology - House of Card's Music video, interactive data viewer, and source code. With Director James Frost and a bunch of other great people, lasers and sensors were used to create a 3D data "music video" for the band Radiohead.
  • Telescanfax - video
    The procedure consists of reading the current images from television with a hand scanner and then directly sent these images transformed by a fax/modem card (or hard copy). In this way the image movement is decomposed and we have a
  • FramedMemoryCard responds to an open serie of unique sculptures that becomes a receipt of digital information where the artist “bury” several files under the sculpture structure. It is defined us an information package hard protected with material
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
  • Memopol I
    Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and
  • "This project proposes an alternative financial model based on the Peer-to-Peer architecture for a more equal sharing of wealth in society. It offers an innovative participatory system using counterfeit virtual money. By issuing a visionary and