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Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art
2000
Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,
Silicon Second Nature: Cultivating Artificial Life in a Digital World
1998
Helmreich, Stefan. Silicon Second Nature: Cultivating Artificial Life in a Digital World. Berkeley, CA: University of California Press, 1998.
Space Inventions
2010
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2010
Event: Space InventionsInstitution: Künstlerhaus WienComment:
Digital Art Space
A Topology of Body and Space
1995
Kusahara, Machiko. A Topology of Body and Space In The Museum Inside The Network, edited by ICC/NTTTokyo, JP: ICC/NTT Publishing, 1995.
MIC Exploration Space
1996
Sommerer, Christa and Laurent Mignonneau. MIC Exploration Space In Siggraph’96 Visual Proceedings, New York: ACM, 1996.
Living Sculpture: The Art and Science of Creating Robotic Life
1998
Klein, Yves Amu. Living Sculpture: The Art and Science of Creating Robotic Life Leonardo 31, no. 5 (1998): 393-396.
Picking up broken glas to make a life for me and my family
2019
Picking up broken glas to make a life for me and my familyArtist: Sally SheinmanComment:
SCREEN—SPACE
2024
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2024
The immersion in virtual worlds has become an integral part of various areas of life that confront us with an altered and expanded reality. The boundaries between physical and virtual space are increasingly blurred. It is this phenomenon that the
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
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