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  • musicbox -
    ... a lighted wooden "music box," while also providing browsable access to music previously played by the device. (Source: http://tangible.media.mit.edu/projects/musicbox/)
  • "Touch me"
    ... the monitor, these parts dissolve and inside the portrait, the face of the observer will become partly or fully visible (see http://www.durbano.de/touchme/index.html). An artist-portrait is being used here as a motif to bring the visitor to touch the screen...
  • ... technology plays ticks on the viewer´ s perception. (Kathy Rae Huffman, Exhibition Guide "The Conquest of Imperfection: http://www.cornerhouse.org/media/Art/Exhibition%20guides/Masaki%20Fujihata%201.pdf)
  • TouchCounters -
    ... counters" indicate frequency of use for web pages, TouchCounters indicate usage frequency for physical objects. (Source: http://tangible.media.mit.edu/projects/touchcounters/)
  • curlybot -
    ... hand, is recorded. curlybot then repeats that gesture indefinitely creating beautiful and expressive patterns. (Source: http://tangible.media.mit.edu/projects/curlybot/)
  • handSCAPE -
    ... that provides seamless relationships between digital and physical space, and preserves human senses and skills. (Source: http://tangible.media.mit.edu/projects/handscape/)
  • metaDESK -
    ... and windows; b) the coupling of everyday physical objects with the digital information that pertains to them. (Source: http://tangible.media.mit.edu/projects/metadesk/)
  • Eye contact - video
    ... experience that questions who is the observer and who is the observed. (Photos by Antimodular Research) More info: http://www.lozano-hemmer.com/eprlh.html
  • ... sculptures by Rafael Lozano-Hemmer at the Bitforms Gallery in New York City. For story links and more info, visit http://www.rocketboom.com/rb_08_nov_26/ Distributed by Tubemogul.
  • ambientROOM -
    ... container-objects is expressed in the ROOM by combinations of ambient light, sound, airflow, and water movement. (Source: http://tangible.media.mit.edu/projects/ambientroom/)