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  • Terrarium -
    TERRARIUM II net based installation explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an immersive virtual reality networked environment which allows people to create and control
  • AL GRANO: Augmented Cereals is an art, science and technology installation in public space. This is an Augmented Reality work in which consumers interact with the work via smartphone in a supermarket breakfast cereal aisle, using an Augmented
  • Terrapattern is a tool for exploring the unmapped and the unmappable: a system for finding ?"more like this, please" in satellite photos. It can also be described as "a visual search engine for satellite imagery", "similar-image search for satellite
  • GARDEN CONCEPT In the context of the Regional STARTS Centers in Greece, the non-profit platform for social innovation projects MADE GROUP, with the support of the Athens Tech College and the Cultural Association of Archilochus of Paros, sets the
  • The exhibition at the Negev Museum of Art is part of an international project, which originated in 2012 under the title of EDEN (Ethics, Durability, Ecology, Nature). The project is based on the idea of continuing the restoration of the enchanted
  • Hamilton Mestizo work primarily explores the interfaces of arts, science and technology and their critical, ecological, and social-political implications. In the last decade, Mestizo has combined his artistic practice with education and research
  • Nigel Helyer (a.k.a. Dr Sonique) is an Australian based Sculptor and Sound Artist with an international reputation for his large-scale sonic installations, environmental sculpture works and new media projects. His practice is actively
  • Basanta, Adam. Syntax as Sign: the Use of Ecological Models Within a Semiotic Approach to Electroacoustic Composition Organised Sound 15, no. 2 (August 2010): 125-132.
  • Cubitt, Sean. Toxic Media: On the Ecological Impact of Cinema In Eco-Trauma Cinema, edited by Anil Narine, 231-48. New York: Routledge, 2014.
  • INS(H)NAK(R)ES is an interactive system that uses robotics, sensoring and communication networks. It proposes to share the body of a robot snake put in a serpentarium with other snakes. A web camera is coupled to the robot transmitting in real time