Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
206
207
208
209
(current)
210
(more)
325
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Rewire 2011
2011
The fourth International Conference on the Histories of Media Art, Science and Technology, Rewire, was hosted by FACT (Foundation for Art and Creative Technology) and held in Liverpool, UK, from 28th September to 30th September 2011, In
Light/Depth
1993
-
1995
A public art for skaters. A sculpture done in collaboration with MATSUO Haruyuki,which skateboarders can skate on. The desire to have an art work for skaters, this sculpture was made as a public art even though it was my first work. Reproduced in
Over the Rainbow
1994
-
1994
7Computers linked seven huge swings (5m high) for adults. Each swings are illuminated by seven differnt colours when their angles are all differnt (almost impossible though). A work made to represent " cooperation through non-cooperation".
RGB MOLECULAR
2020
Acryl and marker on paperSeries (12), dim: 66 x 90 cm (each) Drawings in colour that trace microscopic motifs of bodily particles shift conceptually away from the real motif towards the abstract one using form and colour on two levels: colour (the
Gulliver's Travels
1998
-
1998
video
Gulliver's Travels ©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third
Towards Quantifying Depth and Size Perception in Virtual Environments
1995
Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
Flatsun
2011
video
"Flatsun," 2011 Custom-made LED screen, computerized surveillance tracking system, fluid dynamic algorithms (Navier Stokes, fractal flames, reaction diffusion and Perlin noise), aluminium, stainless steel, glass 55.12" / 140 cm diameter 6.3" / 6
Plot Against Time #2 (Flurry)
2008
-
2008
The second in the series, "Plot Against Time #2 (flurry)", tracks individual snowflakes whirling in the complex turbulence created by the rigorous and minimal forms of Mies van der Rohe's Toronto Dominion Centre skyscrapers and the Al McWilliams
Depth of Presence in Virtual Environments
1994
Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments 3, no. 2 (1994): 130-144.
Sauna01-02
2000
-
2007
video
Sauna_01 #1, realized at the San Francisco Electronic Music Festival 2000, consists of a 10 x 14' enclosed room within which is positioned a 4 x 8' tank-a half cylinder resembling what Sponge termed a "cargo cult MRI chamber." The Sauna tube is
1
…
(more)
206
207
208
209
(current)
210
(more)
325