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Art in the Intelligent Lunch- Box
1994
Faure-Walker, James. Art in the Intelligent Lunch- Box Modern Painters (Spring 1994).
Artificial Fishes: Autonomous Locomotion, Perception, Behaviour, and Learning in a Simulated Physical World.
1994
Terzopoullos, Demetri and Xiaoyuan Tu and Radek Grzeszcuk. Artificial Fishes: Autonomous Locomotion, Perception, Behaviour,
and Learning in a Simulated Physical World. Artificial Life 1, no. 4 (Summer 1994): 327-351.
Automatic Control and Behavior of Virtual Actors
1994
Thalmann, Daniel. Automatic Control and Behavior of Virtual Actors In Interacting with Virtual Environments, edited by LindsayAND Vince MacDonald, 217-227. New York: John Wiley and Sons Ltd., 1994.
Interacting with Virtual Environments
1994
MacDonald, Lindsay and John Vince, ed. Interacting with Virtual Environments. New York: Wiley and Sons, 1994.
Virtual Reality on View in the Guggenheim Museum Soho
1994
LeVasseur, Carleen. Virtual Reality on View in the Guggenheim Museum Soho Virtual Reality World (Jan-Feb 1994): 42-45.
Behind the Scenes at the Guggenheim
1994
Teixeira, Kevin. Behind the Scenes at the Guggenheim Virtual Reality World 2, no. 3 (1994): 66-70.
Jenny Holzer, Virtual Reality: An Emerging Medium
1994
Teixeira, Kevin. Jenny Holzer, Virtual Reality: An Emerging Medium Art and Design 9 (Summer 1994): 9-15.
Jenny Holzer, Multidisciplinary Dweeb
1994
Snider, Burr. Jenny Holzer, Multidisciplinary Dweeb Wired 2.02 (February 1994).
"Will Virtual Reality Open Doors or Close Them?"
1994
Ippolito, Jon. "Will Virtual Reality Open Doors or Close Them?" Guggenheim Magazine 5 (Spring-Summer 1994): 48-53.
Do not ENTER: New Voices, New Visions
1994
Legrady, George. Do not ENTER: New Voices, New Visions. New York: Voyager, 1994.
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