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Neon Wave Sculpture
1979
video
... by varying wind speeds. Mounted on the exterior wall of an ap
art
ment building, it is constituted by 48 sine-curved neon tubes. The...
Bubble Wall
1979
An interactive sculpture that is directly controlled by the visitors to this public swimming pool. A transparent plastic wall is composed of thirteen panels filled with pale blue liquid. Each panel has an electro-magnetic air valve which can release
Points of View III - A Three-Dimensional Story
1984
...ts of View III - A Three Dimensional Story explored the notion of an open
art
work by inviting sixteen people to make narrative contributions...
Jules Verne
1985
A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
Anamorphoses of Memory
1986
video
...For the exhibition 'Kunst Over de Vloer'
art
ists were invited to create works in the rooms of a private ap
art
ment building. Anamorphoses of...
Viewpoint
1975
video
... was achieved. Furthermore, these images showed exactly that p
art
of the museum room hidden by the screen, creating a seamless...
Infinity Divided by Sixteen
1987
video
... light intensity of the images being projected onto that p
art
of the screen. In this way the interactively controlled movement of...
Imaginary Museum of Revolutions
1987
An Imaginary Museum of Revolutions was a proposed multimedia installation to commemorate the 200th anniversary of the French Revolution. The basic concept was to address 200 revolutions from the French Revolution up to the present-day. The major
Propagation of the Luminous Word
1988
This work addresses the notion of a library of the written language, and gives special aesthetic emphasis to the digital (binary) transformation of language to embody the context of the LBC as a computing center for a larger network of provincial
Legible City
1989
-
1998
video
The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle as the viewer interface and more advanced
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