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  • In this poem we look straight down at the top surface of a cube. An invisible light source orbits the cube, casting verbal shadows that can be seen gyrating clockwise, much in the manner of a sundial. As new shadows are cast, the letters permutate
  • Ahmedien, Diaa. New-media arts-based public engagement projects could reshape the future of the generative biology. Medical Humanities , no. https://mh.bmj.com/content/early/2020/05/28/medhum-2020-011862 (2020).
  • Ahmedien, Diaa. Bio-pixels: A stem cell-based interactive–generative interface designed to redefine technologies of self-making in new media arts. Convergence: The International Journal of Research into New Media Technologies
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
  • Curatorial managers: Bruno Latour and Peter Weibel Curator of the web-based projects: Steve Dietz The exhibition Making Things Public addresses the challenge of renewing politics by applying to it the spirit of art and science. This unusual
  • MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
  • LEIKHEN -
    Inspired by the composite plant of lichen (from Greek: leikhen), which is the result of a hybrid partnership between a fungus and an alga. The installation is therefore a reflection upon the interaction and mutualistic relationship between two
  • February 29, 1993 v02 -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1993 Victor: I got a whimsical satisfaction in naming this
  • La experiencia que tenemos de las cosas (tangibles e intangibles) se compone de acciones simples enlazadas a símbolos que encontramos en el mundo. Imprimimos estas experiencias a distintas áreas de nuestro cerebro y luego, de alguna manera, perdemos