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Adventures in Phy-gital Space
2011
-
2011
Keynote lecture at the 11th International Conference on New Interfaces for Musical Expression. 30 May - 1 June 2011, Oslo, Norway.
mediaFlow
1996
-
1997
... online sources to
des
tinations like Ambient...
PingPongPlus
1997
-
1998
PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display
FishFace
1997
-
1998
FishFace is a gestural input device with proximal visual feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the
Ambient Fixtures
1997
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1998
This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in
The Reproductive System
1984
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1984
Digital video installation 1 monitor colour, silent An installation using one monitor, one live computer feed (simulating in realtime the process of genetic recombinance), one rock with crystals growing over it and a tank with live fish.
Computer Graphics 1982
1982
-
1982
Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
Computer Pieces 1981
1981
-
1981
Digital video 20 mins, colour, silent A set of abstract computer animations based on recombinant geometries. (source: http://www.littlepig.org.uk/)
Computer Pieces 1979
1979
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1979
Digital video 20 mins, colour, silent A set of abstract black and white realtime computer animations (source: http://www.littlepig.org.uk/)
Recombinant Icon
2003
-
2003
... seen on computer
des
ktops. As the mouse is...
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