Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
203
204
205
206
(current)
207
(more)
601
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
AirportSim
2003
-
2004
... United States Dep
art
ment of Homeland...
Computer Graphics 1982
1982
-
1982
Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
Computer Pieces 1981
1981
-
1981
Digital video 20 mins, colour, silent A set of abstract computer animations based on recombinant geometries. (source: http://www.littlepig.org.uk/)
PICO
2004
-
2005
We are working to create a new type of human-computer interface, called PICO, by combining some of the usability advantages of mechanical systems with the abstract computational power of modern computers. Long before modern electronic computers were
CircuiTUI
2003
-
2004
Bridging the gap between textbook and laboratory learning, CircuiTUI leverages the power of both advanced real-time circuit simulation and the hands-on and the collaborative atmosphere of a laboratory. With CircuiTUI, projected images of circuit
Computer Pieces 1979
1979
-
1979
Digital video 20 mins, colour, silent A set of abstract black and white realtime computer animations (source: http://www.littlepig.org.uk/)
Recombinant Icon
2003
-
2003
... for a web based
art
work which would...
Tristero
2002
-
2002
... treated by an
art
ist. Four
art
ists, Nick...
Topobo
2003
-
2004
Topobo is a 3D constructive assembly system with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topobos coincident physical input and output behaviors. By snapping together a combination of
SandScape
2002
-
2003
SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
1
…
(more)
203
204
205
206
(current)
207
(more)
601