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  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • Variations -
    Variations ( Elliott Carter ) photographic, self-animated work for the browser, 2008. Variations ( Elliott Carter ) was commissioned by Ars Electronica Festival to accompany a performance by the Bruckner Orchestra of Elliott Carter's
  • CHAMBERS - video
    "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through
  • DYNASTY - video
    "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion. Synopsis: A child again, you encounter ancestors from a remote past, who welcome you to your Dynasty. Together you will reach
  • which---side -
    Which --- Side Song sculpture for OffCentre, Newcastle City Council projects in the public realm 2006-2007. 'Which Side' is a version of the union protest song 'Which Side Are You On?'. The song is available for download as an mp3 file from
  • This project explores the value of immaterial production in a virtual world, and if and how this can be transferred into an economy of material production. We have collected a series of immaterial objects produced and owned by inhabitants in the
  • ... Ute Merz programming: Martin Bellardi costumes: schuler...
  • inhabited geometry -
    by Mandeep Raikhy / gati dance Delhi, India Based on the notion of lived experience of architecture in Gaston Bachelard’s Poetics of Space, ‘Inhabited Geometry’ is an ensemble piece that aims to define, architecturally and imaginarily, the idea
  • one minute
    ... girl becomes the starting point for linking the lives...
  • ETERNAL SHELVES -
    "ETERNAL SHELVES" is Stenger's first Web Based VR work programmed in early VRML 1.0, silent and un-animated. 3D words expressing the most intense emotions in a human history (exile, transe, etc.) are sitting on gray shelves, creating sparks of