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Plan-it!
2000
-
2000
... world. PLAN-it! is an in
stal
lation connecting a spatial with an... of contemporary architecture,
art
, electronic media, and information...
Expositur - a virtual knowledge space
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
fluID - arena of identities
2003
-
2003
... It is the idea that single p
art
s of yourself belong together. It is...
FemCity
2002
-
2003
... and personal dreams. At the st
art
ing point of the game, the players...
NANO Mandala
2004
-
2004
...The Nanomandala is an in
stal
lation by media
art
ist Victoria Vesna, in... he Nanomandala is an in
stal
lation by media
art
ist Victoria Vesna, in collaboration...
Desire of Codes
2005
-
2011
video
... ID? In this interactive in
stal
lation, the barcode following...
Urban Simulation
1999
-
2000
... with MIT's Dep
art
ment of Urban Studies; the first...
pinwheels
1999
-
2000
The pinwheels project continues the study of Ambient Fixtures to communicate digital information at the periphery of human perception through ambient media. This project takes fields of pinwheels and explores what arrangements create interfaces that
bottlogues
1999
-
2000
... of contents as well as both
art
istic and practical applications of...
"Touch me"
1995
... an interactive digital video in
stal
lation where a monitor with touch... of a video portrait of the
art
ist, which are shown on the monitor...
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