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Smart Pantheon RGB
2022
2022, interactive online video for mobile devices with touch-screen (runs in web browser; best suited for iPhones and iPads) In her interactive video work Smart Pantheon RGB, Myriam Thyes addresses the almost religious devotion we give to our
transmediale.10: futurity now!
2010
Much of 20th century society strove to depict 2010 as a shining example of a future framed by technological progress and social harmony. But as 2010 arrived it was clear that global society was neither the utopia nor the dystopia traditionally
Panoramic Acceleration
1999
In simple terms Panoramic Acceleration is an interactive experience where the physical body and visual perception is subjected to extreme rotational movement. The participant sits in a racing car seat on a motorized revolving arm and focuses on a
Time to kill
1997
Video / photo-installation and book depicting self-portraits and neighbour-peeping pictures side by side. (source: http://marnixdenijs.nl)
Heliotrope
1998
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1999
Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the
The Unemployed
2011
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2014
The Unemployed is an interactive installation that visualizes worldwide unemployment, depicting the jobless as animated figures moving in an abstract representation of urban space. Viewers movements are tracked and their silhouettes are replaced by
Stairs
1997
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1997
Video installation Series 'Bags' 24 bags are arranged in 4 horizontal rows, forming a staircase. From a frontal view, a rectangular spatial body is created by the identical shape of the bags (white rectangular form, handles). This object is leaning
Making of Eve Clone I
2016
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2016
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
Perpetual Storytelling Apparatus
2008
The “Perpetual Storytelling Apparatus” is a drawing machine illustrating a never-ending story by the use of patent drawings. The machine translates words of a text into patent drawings. Seven million patents — linked by over 22 million references
Narcissus' Well: Caravaggios Narcissus
One of the most ancient parables depicting the experience of self was the legend of Narcissus, who fell in love with his own image reflected in a perfect pool of water. Narcissus ultimately destroyed himself in the unresolved predicament of
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