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Schizophrenia and Narrative in Artificial Agents
2002
Sengers, Phoebe. Schizophrenia and Narrative in Artificial Agents Leonardo 36, no. 4 (2002): 427-431.
Hotel Synthifornia
1999
"Hotel Synthifornia ironically paraphrases the Eagles all-time-classic: 'Such a lovely place, such a lovely face... Relax!' Find yourself caught by the schizophrenic interpretation of a shoot-up game like Epic Games' Unreal. The semantic shift from
Double Life
2006
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2011
"My double life" is a video installation made up of several diptychs. All individuals divide their lives into a professional activity performed in order to survive, and their true skills that are unrelated to work. The diptychs show the
MK
2004
-
2004
Interactive computer with custom software, 3d input devices, stereo sunglasses, rear-projected screen, human actor. (source: www.schkolne.com)
Critical Art Ensemble
Critical Art Ensemble (CAE) is a collective of five tactical media practitioners of various specializations including computer graphics and web design, film/video, photography, text art, book art, and performance. Formed in 1987, CAE's focus has
Sheldon Brown
... the California Institute of Telecommuni
cat
ions and Information Technologies (Cal-(IT)2)....
The Crystal Method
2003
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2003
Interactive computer with custom software, 3d input devices, stereo sunglasses, rear-projected screen. (source: www. schkolne.com)
Surface Drawing
1997
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2002
Experiments in creating 3D shape with the hand, conducted with Peter Schröder at Caltech, 1997-2002. (source: http://www.schkolne.com/)
The Schkolne Number
2002
-
2004
The Schkolne Number is a dimensionless quantity representing the ratio of ones height to that of Steven Schkolne. (source: http://schkolnenumber.com/)
Steven Schkolne
Steven Schkolne was born in Cape Town in 1976, and raised in the eastern United States. He received his PhD from Caltech in 2003. He currently teaches software, media, and tech culture as faculty at Calarts. His online work has been associated with
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