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PegBlocks
2000
-
2001
Pegblocks are networked tactile transducers. As users manipulate the array of pegs, sliding them back and forth, motion is converted to electricity and converted back into motion through out the rest of the network. The resulting movements of the
plastic trade-off
2006
-
2015
... system in a dynamic work of
art
. The coordinates of selected places...
n o w h e r e - ein welt raum spiel
2005
-
2006
... in the Gläserne Kette [The Cry
stal
Chain] correspondence [initiated by... of thought of the group of
art
ists and architects that came...
mirrage
2005
-
2005
... architecture of the sound
art
series Tonspur - the virtual space...
LumiTouch
2000
-
2001
The Lumitouch system consists of a pair of interactive picture frames. When one user touches her picture frame, the other picture frame lights up. This touch is translated to light over an Internet connection. We introduce a semi-ambient display
Senseboard
2000
-
2001
Senseboard is one facet of our using tangible media for manipulating abstract information. It allows the user to arrange small magnetic pucks on a grid, where each puck represents a piece of information to be organized, such as a message, file,
Tangible Viewpoints
2000
-
2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
reservoir_bots v.2 GameMod vor a VJ
2004
-
2004
...in cooperation with various sound
art
ists: Peter Szely, Christof Cargnelli,...
genieBottles
2000
-
2001
... they capture the genies at a p
art
icular moment in time, during which...
TellTale
2000
-
2001
... by several children. The body p
art
s can contain stories or story...
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