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  • This interactive installation generates traces of two participants' eye tracking. The participants experience an almost "haptic" kind of communication based on their own visualized eye tracking. In this process, their organic eye trace construct
  • Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
  • In this geolocative augmented reality installation, a grid of ARt critics seem to scream "You call THIS ARt???" On October 9 2010, Sander Veenhof & Mark Skwarek organized "We AR in MoMA," an uninvited cyberspace takeover of the Museum of Modern Art
  • "Please Empty Your Pockets," 2010 conveyor belt, Mac mini, HD projectors, HD camera dimensions variable edition of 6, 1 AP "Please Empty your Pockets" is an installation that consists of a conveyor belt with a computerized scanner that records and
  • "Company of Colours" 2009 Shadow Box 9 high resolution interactive display with built-in computerized surveillance system 41.14 x 31.52 x 4.73" / 104.5 x 80 x 12 cm edition of 6, 1AP "Company of Colours" is the ninth piece in the Shadow Box series
  • Based on footage of gannets diving for small fish off the coast of Newfoundland. This is the 4th in a series of works that explore patterns of movement over time.
  • Gaude Mihi -
    Blending into society, robots are now becoming more and more life-like. They are claiming to be acting as moral agents and have now the ability and desire to experiment social activities and pleasures. Thus this rocking robot « Gaude Mihi » 2008
  • Zero Noon
    Rafael Lozano-Hemmer "Zero Noon", 2013 computer, processing software, square HD display, electronic, metal enclosure 17 x 17 x 4" edition of 12 "Zero Noon" is a digital clock that shows the current time according to eccentric metrics: it uses
  • For his 2007 work Machine for Taking Time (boul. St-Laurent), David Rokeby recorded thousands of images of the city of Montreal from identical points of view every day for a year. In Murmurscape (Montreal), letter-shaped fragments excised from this
  • "Hunting Trophies" is a project showing a collection of eleven hunting trophies hung on the wall. These trophies are similar to those that hunters could exhibit proudly in their living room but here they are chests of robots. Each robot has its