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Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Body Controlled
2012
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2012
Event: Body ControlledInstitution: LEAP (Lab for Electronic Arts and Performances) Comment:
Body Criticism. Imaging the Unseen in Enlightenment Art and Medicine
1991
Stafford, Barbara Maria. Body Criticism. Imaging the Unseen in Enlightenment Art and Medicine. Cambridge, London: The MIT Press, 1991.
Body Language
1984
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1986
Body Language represents the second generation of interactive sound installations Rokeby created. The installation used three hand-built low-resolution (8x8 pixels) video cameras (see image above) to observe a 5 metre by 5 metre space. The images...
Body Mecanique
1998
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1999
Event: Body MecaniqueInstitution: Wexner Center for the Arts The Ohio State UniversityComment:
Body Movies, Relational Architecture 6
2001
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2006
video
"Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors....
Body Nature
2011
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2011
Event: Body NatureInstitution: Parco Arte ViventeComment:
Body Scanned Architecture
1995
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1995
video
Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion)...
Body, Space, Movement and Interactive Technologies in the Performance-Installation Passage
2008
Kusch, Martin. Body, Space, Movement and Interactive Technologies in the Performance-Installation Passage In Interface Cultures, edited by C. Sommerer and D. King and L. Mignonneau, 237-243. Bielefeld: Transcript Verlag, 2008.
BODYFRACTION
2020
video, 7.40’ The video Bodyfraction parallels microscopic images of fragments of the artist’s body (tooth enamel, skin, nails, hair etc.) with recordings of drawings and light-sensitive objects created on their basis. Drawings were digitally...
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