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  • ... within the globally connected world. Concerns include information,...
  • ... in this process transforms the world, but can also push it out of...
  • ... their own lives as well as the world around them. In formulating their...
  • medi@terra 2006 -
    ... – probably it never was just that. Videogames express and... internet café’s all over the world. At the same time, videogames are a... production while the hardware and software production companies...
  • ... production in a virtual world, and if and how this can be...
  • Enter the Plastoscene -
    ... the Center of Creation, but when it comes to their own plastic... destination. The larger pieces wash up on the beaches or float on the... become a ubiquitous part of the world's oceans, permeating all layers...
  • Substance -
    ... originates. In this world people no longer distinguish... virtual art. The multiple award-winning works of Giulia Bowinkel...
  • off-sense 2006 -
    ... provides access to a virtual world, where avatars float, roam and... installation of computer hardware provides access to a virtual world,...
  • ... garden. The artist's aim was to portray the alertness and... benefit the depiction of the world unfolds and whose gaze completes...
  • After Tomorrow -
    ... the following way. There is a world where one part of the survived...