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  • ... was sure that sooner or later mass society would see print and linear culture replaced by tactile and electronic culture. Somewhat...
  • ... researching and developing novel systems that explore non-linear sound compositions and immersive audio experiences. A recent...
  • ... a MJPEG video converter board for the Shotlister Non-Linear editing system. I also went back to technical support provision...
  • ... when working with a dome, it seems to make sense not to have a linearexperience, because the space is surrounding the user. As...
  • kondition pluriel is an interdisciplinary digital performance group based in Montreal and Vienna, formed by Marie-Claude Poulin and Martin Kusch. Since its beginnings in 2000, the collective has focused on exploring the performative possibilities of
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • Virtual Book -
    ... structure within the text. This Virtual Book combines the linear structure of a traditional book with the interactive...
  • ... to digital devices and networks, the book is informed by non-linear reading practices, creating a context that mingles the...
  • ... effects. The environments propose the multiplicity and non-linearity of the experience between fixed and moving images for a...
  • Gogoame -
    ... virtual environment in which text spatialization contradicts linearity. Letters and characters rain and, among the rain, words and...