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  • The Body Remembers -
    ... conceals the constant presence of notions of body, memory, history and technology. In her work, some or all of these concepts are...
  • ... the Computer Science Department; affiliated faculty with the History of Art and Visual Culture Department's Ph.D. program;... media theorist whose work explores theories and designs for online public space and public discussion. He is Associate...
  • ... narrative; a tool to navigate through 20th century cultural history; an experiment in developing analysis of new media that uses...
  • TextArc
    ... the entire text as two concentric spirals on the screen: each line is drawn in a tiny (one pixel tall) font around the outside,...
  • process 18 -
    ... and the way those elements are visualised. Process 18 uses the line as a primary form. The process executes simultaneously on both...
  • Splice -
    ... Europe. The departure point for the project ELM was the history of these trees which have practically disappeared from the...
  • .. His publications include Timeshift: On Video Culture, Videography: Video Media as Art and Culture, Digital Aesthetics, Simulation and Social Theory, The Cinema Effect, EcoMedia ..
  • ... as Poeisis In Prefiguring Cyberculture: An Intellectual History, edited by Darren Tofts and Annemarie Jonson and Alessio...
  • ... Davis. Her research interests encompass media art theory and history, aesthetics, philosophy, techno-cultural studies, and...
  • ... of Domestic Video Gaming In Before the Crash: Early Video Game History, edited by Mark J. P. Wolf, 30-52. Detroit: Wayne State...