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Virtualität und Interaktivität als Medium - Die Auflösung des Raumes
1996
... als Medium - Die Auflösung des Raumes Der GMD Spiegel 1 (
1996
): 42-44.
The Darwin Machine: Artificial Life and Interactive Art
1996
... Artificial Life and Interactive Art New Formations 29 (
1996
): 65.
Computadora, instrumento de un nuevo lenguaje al finazar el siglo XX
1996
... nuevo lenguaje al finazar el siglo XX La Jornada (May 20th
1996
).
Floating Trout Space, Interview with Lawrence Paul Yuxweluptun
1996
... with Lawrence Paul Yuxweluptun Telepolis, Heise online (July
1996
).
Modest_Witness@Second_Millennium: FemaleMan meets OncoMouse: Feminism and Technoscience
1996
... Feminism and Technoscience. New York, London: Routledge,
1996
.
The Thing That Sees: A reflection on "Molecular Informatics" by Seiko Mikami
1996
... Informatics – Morphogenic Substance via Eye Tracking (
1996
).
Virtopia: Emotional Experiences in Virtual Environments
1996
... Emotional Experiences in Virtual Environments Leonardo 29 (
1996
): 95-100.
Computers and Appropriation Art: The Transformation of a Work or Idea for a New Creation
1996
... of a Work or Idea for a New Creation Leonardo 29, no. 1 (
1996
): 43-49.
Art on the Edge and Over: Searching for Art´s Meaning in Contemporary Society, 1970-1990s
1996
... Society, 1970-1990s. New York: Art Insights Inc.,
1996
.
Andreas Müller-Pohle
... - The Future of Writing") as an electronic book on diskette.
1996
foundation of "Edition Flusser." Since 1997 visiting professor at...
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