Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
17
18
19
20
(current)
21
(more)
26
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Theory of
Game
s and Economic Behavior
1944
...Von Neumann, John and Oskar Morgenstern. Theory of
Game
s and Economic Behavior. Princeton: Princeton...
Values at Play in Digital
Game
s
2014
...Mary and Helen Nissenbaum. Values at Play in Digital
Game
s. Cambridge, MA: MIT-Press, 2014.
How
Game
s Can Help us Access and Understand Cultural Artifacts
2012
...Flanagan, Mary and Peter Carini. How
Game
s Can Help us Access and Understand Cultural Artifacts...
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... Electronic Gaming In Handbook of Computer
Game
s Studies, edited by Joost Raessens and...
Pain
Game
s. Pain as sensory stimulus in the context of video
game
-based digital art
2007
...Waelder, Pau. Pain
Game
s. Pain as sensory stimulus in the context of video
game
-based digital art...
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for
Game
s, Film & the Web
2005
... Virtual Sets and Pre-visualization for
Game
s, Film & the Web. Burlington,MA/Oxford(UK):...
Game
s
2003
...Albrecht, Silke, ed.
Game
s. Frankfurt/Main: Revolver, 2003.
Video
Game
s + Glitch = Learning: Video
Game
s Vs. Teachers
2012
...Albuquerque,Beatriz. Video
Game
s + Glitch = Learning: Video
Game
s Vs. Teachers. Saarbrucken: Lambert...
Company of Colours
2009
video
... shades of green of the original Nintendo
Game
boy to the X11 CSS3web browser palettes.
VR/RV
1993
... determined culture which co-mingles video
game
s and computerized war.
1
…
(more)
17
18
19
20
(current)
21
(more)
26