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Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação
Virtual
. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation
Virtual
)
2009
...Moes, Fabiana. Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação
Virtual
. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation
Virtual
) Master Thesis, UFPE, Recife, February 2009.
O fandom como sistema literário: uma análise crítica do texto na Era da Reapropriação
virtual
. (Fandom as a literary system: a critical analysis of the text in age of
virtual
reappropiation)
2009
...Moes, Fabiana. O fandom como sistema literário: uma análise crítica do texto na Era da Reapropriação
virtual
. (Fandom as a literary system: a critical analysis of the text in age of
virtual
reappropiation) Master Thesis, UFPE, Brasil, february 2009.
Las colecciones de obras intangibles del MIDECIANT de Cuenca. Del museo físico al museo
virtual
. / The collections of intangible artworks of the MIDECIANT of Cuenca. From the physical museum to the
virtual
museum
2011
... Belmar and Vicente Jarque Soriano. Las colecciones de obras intangibles del MIDECIANT de Cuenca. Del museo físico al museo
virtual
. / The collections of intangible artworks of the MIDECIANT of Cuenca. From the physical museum to the
virtual
museum In...
Virtual
Bodybuilding
1992
...Penny, Simon.
Virtual
Bodybuilding In
Virtual
Zone Anthology, edited by Tapio Mäkelä and Minna VaisanenTurku: Turun yliopiston ylioppilaskunta, 1992.
Virtual
Reality and Art
1999
...Event:
Virtual
Reality and ArtInstitution:
Virtual
Reality Software and Technology (VRST), University College LondonComment:
Arte
Virtual
2007
...Grau, Oliver. Arte
Virtual
In El Medio es el diseno audiovisual, edited by Jorge La FerlaManizales, Colombia: Universidad de Caldas, 2007.
Interacting with
Virtual
Environments
1994
...MacDonald, Lindsay and John Vince, ed. Interacting with
Virtual
Environments. New York: Wiley and Sons, 1994.
Database of
Virtual
Art
2005
...Grau, Oliver. Database of
Virtual
Art In Ars Electronica 2005: Hybrid - Living in Paradox, edited by Gerfried Stocker and Christine Schöpf, 404-405. Ostfildern-Ruit: Hatje Cantz, 2005.
Virtual
Reality as the End of the Enlightment Project
1994
...Penny, Simon.
Virtual
Reality as the End of the Enlightment Project In
Virtual
Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
Expositur - a
virtual
knowledge space
2001
-
2002
...a Game Mod as a
Virtual
Museum --- in cooperation with Mathias Fuchs --- In constructing a
virtual
museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects and stories, an...
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