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  • BODYGAZE
    Acryl, pastel on papervariable dimensions. Graphical images on paper combine structures that look like microscopic imagery and the morphology of bodily particles. The bodily tissue is mediated in a variety of observation ratios: from stylised
  • SP3X -
    SP3X is a new type of three-dimensional interface for creating, modifying, and navigating volumetric data. It combines the intuitive and improvisational strengths of tangible interfaces with the visualization power of mixed reality. Users can create
  • Media bubble doesn’t blow up without a consumer, the installation doesn’t work without the visitor. To make the media field buzzing, to create scandals and little stars, one has to move oneself. You have to type in c**.com or order newyorktimes, you
  • TI -
    C.E.B. Reas lives and works in Los Angeles. His work focuses on defining processes and translating them into visualisations. Since 2001, he has developed Processing, an open-source programming environment, with Ben Fry. Both Reas and Fry have
  • "Thinking about gesture in art, people usually refer to choreography. If the topic is related to IT, instead, usability becomes the issue. But, what about gesture in computer art? Does it mean natural interaction or is it just a matter of
  • LEIKHEN -
    Inspired by the composite plant of lichen (from Greek: leikhen), which is the result of a hybrid partnership between a fungus and an alga. The installation is therefore a reflection upon the interaction and mutualistic relationship between two
  • Two rocking chairs are installed on the floor facing each other.The audience sees no interactions between chairs. The interaction is triggered when two people from the audience sit in the chairs and rock. Each chair has a sensor and motor.These
  • Off-Sense -
    Off-Sense is an extended version of Nuzzle Afar. Both challenges to design a cyberspace as a meeting place. It stands completely opposite position to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common
  • Takashi Kawashima is a designer and media artist living in San Francisco. His work explores the re-contextualizing of commonplace items to create new awareness of the mundane. Takashi was featured as one of ten emerging student artists in the
  • 28. Endpiece, #79, 1990 Open: 6" by 20" Pen plotted drawing. The limited edition of 125 copies, bound in leather, was pulled by hand at the St. Sebastian Press in Minneapolis in 1990. Each copy has original, "one of a kind", tipped in front