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  • Myriam Thyes, *1963 in Luxembourg, grew up in Zurich, lives in Düsseldorf. 1986-92 Düsseldorf Art Academy, Prof. Nan Hoover. Exhibitions and festivals since 1994, including: 2004 Marl Media Art Awards; Transmediale Berlin; 2005 Kunstfilm Biennale
  • John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
  • Susan Collins (b. 1964 London) is one of the UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery
  • Andrea Zapp, born in Germany, is an internationally exhibiting media artist working across many platforms, such as “Networked Installation Stages”, art installations that are mixing and referencing real, virtual and online spaces; “Media, Miniature
  • 20 years Chair Professorships for Image Science. More than 350 lectures and keynotes worldwide, including Olympic Games culture program and G-20 Summit. Grau's “Virtual Art. From Illusion to Immersion”, MIT Press 2003 (Book of the Month, Scientific
  • Helen Varley Jamieson is a writer, theatre practitioner and digital artist from New Zealand, based in Germany. She holds a Master of Arts (Research) investigating cyberformance - live performance on the internet – which she has practiced since 1999.
  • Dr Alan Dunn studied at Glasgow School of Art and The Art Institute of Chicago. He was curator of The Bellgrove Station Billboard Project (Glasgow, 1990-91), lead-artist on the tenantspin project (Foundation for Art & Creative Technology, Liverpool
  • Andy Lomas is a mathematician, digital artist and Emmy award winning supervisor of computer generated effects. Cellular Forms is the latest part of Morphogenetic Creations: a series of work which explores how complex organic structures, such as
  • Karina Smigla-Bobinski works as intermedia artist with analogue and digital media. She produces and collaborates on projects ranging from kinetic sculptures, interactiveinstallations, art interventions, featuring mixed reality and interactive art
  • Known for her theories on playculture, activist design, and critical play, Mary Flanagan has achieved international acclaim for her novel interdisciplinary work, her commitment to both theory and practice, and her ongoing pioneering contributions to